Posted by barry
Filed under FB Alpha
Time for a new FB Alpha release. Get it on the FB Alpha page.
This one sees the addition of a new team member. We welcome dink to the team who has done a lot of excellent work on save state and general bug fixes. He has also improved iq_132s old Kaneko Super Nova driver which is now enable in release builds with more games supported. He has also added vbt"s Choplifer driver to the Sega System 1 driver.
A little warning for self-compilers and port maintainers. Later versions of GCC subtly mis-compile the M68000 core. An example is heads missing from the zombies in Altered Beast (and the zombies not clearing from the screen when you kill them). This has been around for a while and a fix still eludes us. It also seems to affect older versions of MAME compiled with newer GCC compilers in the same way. The release builds posted here are compiled with MSVC and are not affected.
A quick mention goes to Romhack too, who is doing excellent work porting FB Alpha to the QT framework. We wish him look and are excited by his progress.
There is all the usual goodness from the rest of us too. Even the Neo Geo macro buttons work again!
Click more for the full list of new things (most are listed, but it's not completely exhaustive).